You must log in or # to comment.
Excellent news to hear. In a lot of ways the steam release has been a step back, and it’s good to see us getting back to where we were before the release.
deleted by creator
Have they announced any attempts to refactor some of the heavy algorithms like pathfinding to take advantage of more than one CPU thread?
Yes. I believe that they actually have some of that available on the beta branch right now. Putnam has also been adding support for gpu offloading as well.
Can I play this using a tile set on Linux without Steam?