• xilophor@lemmy.world
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    1 year ago

    iirc, it costs $99 a year to be able to upload apps on the apple app store rather than a one-time $25 on android. Also, apple test flight or whatever has a limited amount of people who can use it, rather than just installing an apk on android. Apple’s ecosystem makes it much harder for open source or small apps to exist for iOS devices.

    • lud@lemm.ee
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      1 year ago

      I believe the tools for iOS development are only available on Mac.

      • Jumper775@lemmy.world
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        1 year ago

        Not completely true. The best by far is xcode, but swift is open source so if you develop your own toolkit instead of SwiftUI and replace all other proprietary *Kit then any old computer can do it. You can also use (usually cross platform) frameworks which have already done all of this like react native which makes it really easy to do in other OSes, however you will still only get the best experience using native libraries which can only be built from Xcode on a Mac. Maybe darling will open the doors to running that on Linux one day though!

        • fmstrat@lemmy.nowsci.com
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          1 year ago

          Are you sure about this? Even if you build in Flutter or RA, you still need a Mac or a cloud service Mac to build for devices.

        • lud@lemm.ee
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          1 year ago

          How much harder would that be? Is react common on most open source projects? It feels like everyone in atleast the linux community hates it .