Media and Entertainment side sucks too. No hate on the actual devs, I know a few of the Maya devs personally and they are competent and want to help, but M+E is like 4% of Autodesk revenue so management doesn’t really give a fuck. At least there’s still Houdini and Blender is getting better as the time as well.
Freecad is a real no go. Tried it and forced to do something with it. The amount of bugs. And really basic bugs makes using it for professional work a non starter. It basically is a collection of amateur software stitched together with no single part having reached maturity.
Freecad was built on top of a giant library called opencascade. Which is in part the reason why we can’t have dynamic or real time modeling. Everything takes triple the interactions to make than in its commercial counterparts.
Add to that the lack of vision and the different fields of work of the contributors makes its development spread all over the place. Unlike blender, it doesn’t seem like FreeCAD will achieve a breakthrough milestone.
FreeCAD is doing a really substantial rewrite right now to completely revamp their topological naming system, which resolve a meaningful amount of pain points. It may bring it far enough to be a viable option.
We’ll see.
Blender is the gold standard for what a runaway success of foss looks like. I’d love to see FreeCAD get there, but they’ll need significant investment to do so.
I use it all the time, and it works great.
The problem is that you were trained on autoCAD. I have no prior experience with CAD, so I don’t expect it to be something it’s not
Having used autocad for nearly 40 years, I will say they stick it to their customers pretty fiercely. I still use 2010 with 3rd party software to get it to run on win10 at home. I do a lot of solid models and assemblies as well as technical 2D drawings and renderings.
FreeCAD is impressive, but it lacks an easy to use interface. NanoCAD and LibreCAD are not open source but are free and are both better 2D alternatives.
Edit: LibreCAD is open source.
freecad is like gimp. devs with godcomplex ruin it for the rest of the world. i’d rather use krita, blender etc.
I’ve found the FreeCAD community to be extremely helpful
What is wrong with an existing FreeCAD? It seemed to me that the project is very active
Nothing, just some users with sore butts because they’re trained on AutoCAD. We need more Unis to train students with FreeCAD, and this issue will go away.
It sounds like the Swiss government is forcing all State funded engineers to use FOSS, so in curious if that means they’ll all switch to FreeCAD
It’ll catch on at some point. KiCAD did. Blender did. Many other FOSS apps have!
FreeCAD has already merged the solution for the infamous ‘topological naming problem’. The 1.0 release may happen soon!
It needs to be faster and more stable. Crashes and slowness are killer issues. Slowness is single core issue. You can see one core working it’s ass off, but the other like 15, sitting doing nothing. Plus it freezes during that often because it’s not async/multi-threaded enough. Crashes, well that’s just bad, but in this case it’s normally when even 48GB RAM isn’t enough. Bloody curved geometry from external sources with massive messes. Needs more exchanging files methods that isn’t mesh based. But also mesh rationalization tools are need too.
Solid works does the same thing though. Not crashing but even opening a simple model takes ages in solid works and the vast majority of things are single threaded there.
Whenever we screen share a part in solidworks, it is literally 5-10 minutes of the meeting taken up by waiting for it to complete visual operations, load things in, and assembly constrainy computing.
And you pay a shit ton of money for solidworks. Freecad also has these problems, but it is surprisingly not extremely worse than some professional cad software outside of crashing. Topo naming problem, UI, and crashing was definitely the worst thing about it. Apparently 2 of those 3 are getting fixed now.
What’s the second problem after topo naming that’s getting fixed?
UI/UX is getting a serious overhaul also I guess