Hey folks, one more small update about UI improvements before a bigger blog post next week. I’m afraid Shattered Pixel Dungeon v2.5 isn’t going to be ready for beta in July, but it’s very close!

v2.5 includes a few other UI improvements in addition to all the ones I’ve shown off: a display for badges in the in-game journal window, a better alchemy UI layout for larger screens, and a full journal UI from the main menu (pictured here)!

(Image Description: An image showing new Journal UI from the main menu. Badges are currently being shown (which is unchanged), but there are new tabs for catalogs, the dungeon guide, and alchemy.)

  • amazing_stories@lemmy.world
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    4 months ago

    That blog post you just published is incredible, so much good stuff I’ve been wanting for years. You do a fantastic job balancing content releases and quality of life releases.

  • USNWoodwork@lemmy.world
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    4 months ago

    When you add the cleric class you should sell it as a $1.99 upgrade. I’d happily contribute on a game that has given me some much entertainment.

    • 00-Evan@lemmy.worldOPM
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      4 months ago

      I do want to look into ways to encourage more supporter purchases, especially on the Google Play verison, but it’s never going to be locking a major content update behind a paywall.