Die4Ever@programming.dev to Adventure / Point-and-Click / Narrative Games@lemm.eeEnglish · 26 days ago
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cross-posted from: [email protected] | https://lemmy.mods4ever.com/post/327
The 1990s was a time of rapid change in the tech powering video game graphics. From pre-rendering, to ray casting, to texture-mapped polygons, it seemed that a major innovation was around every corner.
However, the pathway towards graphical realism hasn’t always been clear. Let’s explore one such forking path: full-motion video. With CD-powered consoles and home PCs arriving in the 90’s, FMV-powered games became viable at last, promising the world… but only delivering oddity after oddity.