Idiomdrottning demonstrates a new and often cleaner way to solve most systems problems. The system as a whole is likely to feel tantalizingly familiar to culture users but at the same time quite foreign.

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Cake day: July 27th, 2023

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  • I like Chris Hayes’ take as clipped in this video 43 minutes in:

    The way that so many prominent voices have focused so exclusively on colleges feels honestly a bit decadent to me. Like we’re doing a paper doll version of conflict because the actual reality of what’s happening in Gaza is so horrific, unceasing, and high-stakes, it’s more enjoyable to argue about what college kids are doing than to confront the human misery and destruction that’s happening in the actual conflict that is, of course, the source of these protests. What seems to be most worth debating isn’t campus speech but whether the US government should contine to fund and support an Israeli war in Gaza that has pushed more than a million people to the brink of famine. A war that has damaged half of the buildings in Gaza. A war that has failed to bring home most of the hostages held by Hamas, that has in fact lead to the death of some those hostages.

    This is a good video, thanks.
    I’m not all onboard with the conclusions: “YouTube & TikTok good” (I believe they’re overall bad. Fund Peertube.) and “Socialist sentiment is growing” (I believe the overton window has been slipping & skipping to the right for decades now.)








  • I think this is spot on and I overall dislike the game. One thing that I am a li’l bit interested in is the hitpoints system which seems like a good mix of Fate stressboxes with D&D damage.

    The amount of incoming damage can go to certain thresholds and that has different consequences (both symbol-layer mechanical and diegetic). I think that’s neat and I’m glad to see that experiment carried further.

    How much gold is in that hoard?

    Wow, I had missed that. That’s not good. I mean, CR gets criticized for their “shopping episodes” (even though my own group is even more extreme in that regard) so maybe that’s to address that? Diaspora, for example, just has a “recourses” roll instead of detailed accounting of space credits, and it seems to work well in the context of that game.

    How far does that bandit run?

    I don’t think that’s a fair characterization; range bands is trued and tested tech. Cartesian spatialization is overkill for most game groups.

    @Aielman15@lemmy.world @Shyfer@ttrpg.network