This single route to the center maze protects against spells such as passwall with walls filled with pressurized lava that damage cheaters and seal the wall behind it.
This single route to the center maze protects against spells such as passwall with walls filled with pressurized lava that damage cheaters and seal the wall behind it.
Thanks! I avoided that problem by only removing fog of war from rooms as they entered it. They didn’t realize it was a circle until a quarter of the way through. I also had a demon, undisguised, tell them to go the wrong way right at the start and they just agreed. So … maybe not the best representation of critical thinking.
I’m glad that you like it and appreciate the feedback.
i think it would be funny if there are a lot demons where some tell the truth and some dont, maybe with some assesoires (gear stuff) where the first few that tell the truth have a green cape but when the players get behind this detail it changes so with every few turns they have this desition terror waiting for them
Edit: and maybe make it that way that when they only “follow a wall” they never reach the goal, but that needs players that follow a strategy like this