I’ve just finished it. What a tense game. Not really that hard as I expected, but the mood is superb. Dark, despondent, brutal.Enemies are very original. Highly recommended.
I’ve just finished it. What a tense game. Not really that hard as I expected, but the mood is superb. Dark, despondent, brutal.Enemies are very original. Highly recommended.
The difficulty depends on a build, general discoveries and how much you grind. My build was based on greatswords and heavy armour with very high endurance (I wanted a quick dodge) and most of the bosses were very easy. Only Sodden Knight was a problem for me, but that was because I didn’t understand the fight machanics yet.
Any comment on Salt and Sacrifice? I’m waiting when it’ll be available on Steam.
It’s quite different than Sanctuary. I was disappointed to find that they took steps backwards, instead of improving on what they had. I won’t spoil anything but the overall vibe is not that of a sequel. It feels clunky and disjointed and almost not finished. A friend and I played online co-op (PS5) and although it was nice to have a friend to fight bosses with, it only added to the clunkiness. There are moments where you can queue up in other random people’s instances or ask them to join yours but unfortunately the player base is not big enough on each platform to avoid an insanely long or never ending “searching” for party queue. I wouldn’t recommend paying full price for it, but maybe buy it when it’s on sale if you’re curious.
That sad to hear. Oh well, I have a long list of unplayed metroidvanias anyway.