In Portal, using the portal gun to get to the moon is the obvious space travel usage, but I think people are overlooking how it’d let you trivially break the rocket equation.

Hell, you could build a >1g torchship using nothing but the ocean.

  • Foone🏳️‍⚧️@digipres.clubOP
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    10 months ago

    I’d do the math on how much thrust you’d get out of sticking one portal at the bottom of the Mariana Trench and the other in a ship, but I think it’d maybe be slightly tricky because you’ve got yourself an inertialess thruster right there, which is slightly illegal according to physics.

    The Einstein cops are gonna show up and impound your spaceship

    • Michael Busch@mastodon.online
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      10 months ago

      @foone@digipres.club @nyrath@spacey.space Portal also added more fun ways to break physics by giving Chell the magic inertia-canceling boots.

      Not addressed in the game: What happens when the relative velocity between the ends of a portal is very high and something bigger than a molecule gets dropped through it.

    • Foone🏳️‍⚧️@digipres.clubOP
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      10 months ago

      And that’s just thinking about a static arrangement of portals. You could also use a dynamic arrangement where you use gravity to accelerate mass to arbitrarily high speeds and then fling it out the back

      • Passenger@kolektiva.social
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        10 months ago

        @foone@digipres.club

        I think - I am a physicist but not a rocket engineer - that a portal wouldn’t propel anything.

        Putting a portal on the underside of the spaceship and another in the deep ocean just makes the two of those places adjacent. The water would spray into space (and probably immediately freeze) but the reaction force wouldn’t be on the ship: there’s no water pushing back against it, after all. If there’s any reaction force it would be against the ocean.

      • Foone🏳️‍⚧️@digipres.clubOP
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        10 months ago

        If you could make portals bigger you could also have a fun setup where you build your spaceship and then just let gravity accelerate it though a portal-loop.
        You get going as fast as you want, then just swap the portals so you’re now aimed at Mars.

        • VeNT@mastodon.online
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          10 months ago

          @foone@digipres.club I get the feeling it would be amazing for some fraction of a second before either:
          Relativity smacked you in the face
          Friction did it’s thing
          Physics gets angry and stops the earths rotation around the sun
          Or
          The people running this simulated universe turn it off and patch that bug before starting over.

        • Foone🏳️‍⚧️@digipres.clubOP
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          10 months ago

          Anyway the lazy, boring way to use a portal and pretend you aren’t violating a bunch of physical laws is to just use it for fuel transport.
          You have a bunch of fuel on the ground, a tiny tank on your rocket, and you keep topping off the rocket’s tank by piping in the fuel.

          • Foone🏳️‍⚧️@digipres.clubOP
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            10 months ago

            BTW, as a variant on the kzinti lesson, the portals are extremely dangerous as a weapon, because of how good they are as a weapon.

            Ignoring the obvious ways to fight with them like opening a portal on the enemy’s hull, shoving out a nuke and then closing the portal…

            You could also just have a rock that you’re letting accelerate to arbitrary speeds in a vacuum. That’s free unbounded kinetic energy, the only limitation being the “charge” time.

          • Luna Lactea@furry.engineer
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            10 months ago

            @foone@digipres.club The Pierson’s Puppeteers did this to fuel probes in Ringworld. The only difference was their technology required a physical teleportation device to be placed at the destination instead of just opening a portal anywhere, & transmission was limited to the speed of light.

        • Christian Steinert@hachyderm.io
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          10 months ago

          @foone@digipres.club The hard part will be aligning the (“outgoing”) portal so perfectly, that you do not end up anywhere but your far away target.

        • Charlie Stross@wandering.shop
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          10 months ago

          @foone@digipres.club I seem to recall Larry Niven played with this stuff in his teleportation short stories in the 70s (notably “All the bridges rusting”). And I had fun with it in “Glasshouse”.

          • Adam Bursey@me.dm
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            10 months ago

            @cstross@wandering.shop @foone@digipres.club Peter F. Hamilton also uses the idea in a lot of various ways in his Salvation books. E.g. why deal with complicated propulsion systems when you can chuck the ingress end of a portal into a star and stick the egress end on the back of your ship.

            • Charlie Stross@wandering.shop
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              10 months ago

              @abursey@me.dm @foone@digipres.club A portal gun (with the other end of the portal inside the photosphere of a blue-white supergiant) makes a really neat blaster!

              • LisPi@udongein.xyz
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                10 months ago

                @cstross@wandering.shop @foone@digipres.club @abursey@me.dm Backblast might make it a weapon of last resort, though.

                • Foone🏳️‍⚧️@digipres.clubOP
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                  10 months ago

                  @lispi314@udongein.xyz @abursey@me.dm @cstross@wandering.shop true, but the fun part of a portal-ship is that there’s really no difference between a crewed lander and a remote-controlled doomsday missile.

                  if you land somewhere uninhabited and/or friendly, you can drop a portal and then send people through. if it’s unfriendly, you open the supergiant portal, and have the portal gun throw itself through a return-home portal that instantly closes. you build another ship

        • Plan A to Y@furry.engineer
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          10 months ago

          @foone@digipres.club thread a rope with a weight through two vertical portals so the rope is pulled through infinitely as the weight drops.

          Now you have infinite rotational energy to run a generator and the thermodynamics police are definitely going to break down your door

      • Qazm@tiggi.es
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        10 months ago

        @foone@digipres.club That raises a question: Are portals subject to reaction forces? If not, a deflector would still be required and solid ‘fuel’ may be less usable.

    • ~@digipres.club
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      10 months ago

      @foone@digipres.club I don’t think mass exiting through a portal imparts any thrust to the surface the portal is on, so not sure this works. but the remote fuel tank and the “infinitely falling object continuously pulls on gravitational partner” both seem legit to me. as well as the time travel implications.

    • Alex Darby@mastodon.gamedev.place
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      10 months ago

      @foone@digipres.club every time I see inertialess thrusters discussed I always end up thinking it would be great to have a Skylark show made. I always enjoyed those books when I was a kid.

    • aburka 🫣@hachyderm.io
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      10 months ago

      @foone@digipres.club Einstein cops are no joke. They’ll put you in a cell with no external references and you won’t be able to tell if it’s even on Earth vs constantly accelerating in deep space.

    • Pat@hawks.im
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      10 months ago

      @foone@digipres.club I believe it’s also illegal according to the game, in that a portal can only be placed on a stationary surface.
      I believe the portal would break as soon as the ship moved.

    • fennecs or don't@queer.af
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      10 months ago

      @foone@digipres.club you could already make perpetual motion machines with the mechanics you have available in-game so i think that’s probably fine in this scenario

    • Naked Technohippie@mastodon.social
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      10 months ago

      @foone@digipres.club
      I think Niven once wrote an essay on this, in the context of teleportation booths. He posited that conservation of energy would be satisfied by temperature changes. In this example, the water would come out of the portal at cryogenic temperatures.