• NoStressyJessie@lemmy.blahaj.zone
    link
    fedilink
    English
    arrow-up
    10
    ·
    11 months ago

    Ever since Catalina and 32x support dropped it became nearly impossible to tell someone with a straight face you could game in a macOS environment. I used to love flaming pc and Xbox gamers with the knowledge that Halo was originally developed to be a Mac exclusive, and loved pointing out the long list of good ports for the Mac like Fable: the Lost Chapters, Spore, Warcraft, Call of Duty, etc.

    • ourob@discuss.tchncs.de
      link
      fedilink
      arrow-up
      2
      ·
      11 months ago

      Yeah, dropping 32-bit made me start considering leaving the platform, despite being a happy Mac gamer for over a decade. The switch to arm finally made me move to back to pc. I expect Apple will drop their x86 compatibility layer after a few years like they did after the ppc to x86 transition.

      Steam and lutris has made linux a great gaming platform for me.

      • NoStressyJessie@lemmy.blahaj.zone
        link
        fedilink
        arrow-up
        3
        ·
        11 months ago

        I liked the arm MacBooks. I used to get 17 hours off a charge with moderate use web browsing, decoding YouTube videos, and driving a 4k display.

    • slembcke@lemmy.ml
      link
      fedilink
      arrow-up
      1
      ·
      11 months ago

      I went through the 68k -> PPC -> OS X -> x86 transitions, but eh… That was right about when they lost me too. I rather liked OS X, but they were trying to turn it into iOS, at the same time they were making their machines non-repairable/upgradable, and losing 32 bit was just one bit more than I could stand. It was also right around the time when Proton made Linux gaming explosively viable. I could have all the Unixy tools I wanted combined with all the improvements the DEs have made while still being able to play games. I haven’t looked back yet.