ylai@lemmy.ml to Gaming@lemmy.mlEnglish · 7 months agoYou can't sue us for making games 'too entertaining,' say major game developers in response to addiction lawsuitswww.pcgamer.comexternal-linkmessage-square99fedilinkarrow-up1261arrow-down16cross-posted to: [email protected][email protected]
arrow-up1255arrow-down1external-linkYou can't sue us for making games 'too entertaining,' say major game developers in response to addiction lawsuitswww.pcgamer.comylai@lemmy.ml to Gaming@lemmy.mlEnglish · 7 months agomessage-square99fedilinkcross-posted to: [email protected][email protected]
minus-squareKevonLooney@lemm.eelinkfedilinkarrow-up3arrow-down1·7 months agoMany UX people disagree with you. Here’s a discussion on it, including the guy who invented infinite scroll: His name was Aza Raskin and he now says he’s deeply sorry and feels guilty about it. https://bootcamp.uxdesign.cc/how-the-invention-of-infinite-scrolling-turned-millions-to-addiction-3096602ef9af
minus-squarehelenslunch@feddit.nllinkfedilinkarrow-up2arrow-down2·edit-27 months ago Raskin claims his intention was to create the most seamless experience possible for users And it worked 🤷 You’re making my point for me.
Many UX people disagree with you. Here’s a discussion on it, including the guy who invented infinite scroll:
https://bootcamp.uxdesign.cc/how-the-invention-of-infinite-scrolling-turned-millions-to-addiction-3096602ef9af
And it worked 🤷
You’re making my point for me.