87% of games cannot be legally purchased. Here’s how the VGHF figured it out, why it’s important, and what can be done about it.

  • Rockafeller@preserve.games
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    1 year ago

    This is an excellent study! As idealistic as this may sound, I really do hope it becomes a landmark in video game preservation - hard, inarguable numbers making it clear that significant chunks of history are missing from the current gaming landscape.