Ted Peterson, one of the actual creators of TES, was involved in writing for Morrowind. It’s the only reason it retained even a shadow of Arena & Daggerfall’s creepy, ambitious charm.
And if you were with TES from the start… with Arena, Daggerfall, and even Battlespire… then Morrowind was nothing but a massive disappointment. And the franchise went even further downhill from there. It’s clear that Todd has no respect whatsoever for the magic that Peterson, Lakshman, and LeFay created together.
I’ve tried to get a sense of pre-Morrowind Elder Scrolls titles, but, as a later arriving fan they can be impenetrable. I’m old enough now to get annoyed when people say that about ES3 though, so I guess it’s come full circle.
I’m not really interested in arguing with anyone about which game is better or anything, I just feel a sense that I’m missing something. What was lacking with Morrowind that you saw in its predecessors?
I concur completely. I mean, I like Morrowind quite a bit, but coming from playing 1000 hours in Daggerfall and seeing this tiny simplified, constrained game world in the sequel was disheartening. The fact that everything since has been so much worse in that regard had made Morrowind age pretty well I suppose.
Ted Peterson, one of the actual creators of TES, was involved in writing for Morrowind. It’s the only reason it retained even a shadow of Arena & Daggerfall’s creepy, ambitious charm.
And if you were with TES from the start… with Arena, Daggerfall, and even Battlespire… then Morrowind was nothing but a massive disappointment. And the franchise went even further downhill from there. It’s clear that Todd has no respect whatsoever for the magic that Peterson, Lakshman, and LeFay created together.
I’ve tried to get a sense of pre-Morrowind Elder Scrolls titles, but, as a later arriving fan they can be impenetrable. I’m old enough now to get annoyed when people say that about ES3 though, so I guess it’s come full circle.
I’m not really interested in arguing with anyone about which game is better or anything, I just feel a sense that I’m missing something. What was lacking with Morrowind that you saw in its predecessors?
The unity remake of daggerfall is free, slightly more accessible and absolutely worth checking out.
I forgot about that. Will have a look, cheers
I concur completely. I mean, I like Morrowind quite a bit, but coming from playing 1000 hours in Daggerfall and seeing this tiny simplified, constrained game world in the sequel was disheartening. The fact that everything since has been so much worse in that regard had made Morrowind age pretty well I suppose.