- cross-posted to:
- pcgaming@lemmy.ca
- pcgaming@zerobytes.monster
- games@sh.itjust.works
- cross-posted to:
- pcgaming@lemmy.ca
- pcgaming@zerobytes.monster
- games@sh.itjust.works
Looks like Arrowhead might be moving forward with PSN despite “internal discussions”.
This one made me wonder if they don’t get telemetrics about how people are playing the game to improve the game (or build a new game) from without doing this. And if that same data would be valuable to data brokers in general or if it’s more valuable as an internal trade secret.
They already have this data to improve the game. They basically have a DM watching everything and managing play. This is just for Sony.
Yes, it would be just for Sony to get it; not meaning to say it isn’t collected at all by the developer. Before this, I would have thought they’d share that with the publisher (this case Sony) anyway.
I’m sure they do. I mean this is for Sony to pad their numbers for active paying accounts.
In my experience with telemetry, it’s100% about understanding how the product is performing and being used, and 0% about monitoring individual users. Telemetry data has little to no value for anyone not directly supporting the product.
https://techcrunch.com/2019/07/24/researchers-spotlight-the-lie-of-anonymous-data/
(Telemetry / tracking / meta) data absolutely has value outside of people directly supporting a product (any product, not just a game).