Played YAPD a bit recently and made me think about this. What features from the original PD or one of its other forks do you wish were in Shattered?
Played YAPD a bit recently and made me think about this. What features from the original PD or one of its other forks do you wish were in Shattered?
Self-replying… I miss a bit the old level gen? Not saying it was better, just very different to play with. Instead of a single loop with branches you had just a random net/maze. But with stuff like the gnolls’ cave quests introducing non-linear floors, who knows what Evan will cook up?