nanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 5 months agoAs the Elden Ring DLC beats the snot out of players, Hidetaka Miyazaki says toning difficulty down would "break the game itself"www.windowscentral.comexternal-linkmessage-square86fedilinkarrow-up1183arrow-down19cross-posted to: [email protected]
arrow-up1174arrow-down1external-linkAs the Elden Ring DLC beats the snot out of players, Hidetaka Miyazaki says toning difficulty down would "break the game itself"www.windowscentral.comnanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 5 months agomessage-square86fedilinkcross-posted to: [email protected]
minus-squareDefault_Defect@midwest.sociallinkfedilinkEnglisharrow-up18arrow-down15·5 months agoIt wouldn’t break shit, the fan base would have a meltdown over their precious thing being more accessible though.
minus-squareCommanderCloon@lemmy.mllinkfedilinkEnglisharrow-up12arrow-down7·4 months agoDifficulty is not an accessibility issue.
minus-squarePraiseTheSoup@lemm.eelinkfedilinkEnglisharrow-up6arrow-down2·4 months agolmao Elden Ring is already a dumbed down, more accessible version of Dark Souls.
It wouldn’t break shit, the fan base would have a meltdown over their precious thing being more accessible though.
Difficulty is not an accessibility issue.
lmao Elden Ring is already a dumbed down, more accessible version of Dark Souls.