alessandro@lemmy.ca to PC Gaming@lemmy.ca · 5 months agoMMOs 'don't give people the tools to build community anymore,' says EverQuest 2 creative directorwww.pcgamer.comexternal-linkmessage-square35fedilinkarrow-up1150arrow-down12cross-posted to: games@sh.itjust.workspcgaming@zerobytes.monster
arrow-up1148arrow-down1external-linkMMOs 'don't give people the tools to build community anymore,' says EverQuest 2 creative directorwww.pcgamer.comalessandro@lemmy.ca to PC Gaming@lemmy.ca · 5 months agomessage-square35fedilinkcross-posted to: games@sh.itjust.workspcgaming@zerobytes.monster
minus-squareDaxtron2@startrek.websitelinkfedilinkarrow-up2arrow-down1·5 months ago Locking content behind grouping is just plain annoying. Literally one of the core design elements of MMOs is group content
Literally one of the core design elements of MMOs is group content
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