I’m now convinced that most holodeck malfunctions are the result of end users, who don’t know what they’re doing, using AI to generate poorly-written software they’re ill-equipped to debug or even really understand.

  • grue@lemmy.world
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    4 months ago

    If you look at Encounter at Farpoint, they’re ooh-ing and aah-ing over the thing like they’ve never seen one before. Meta considerations of exposition for the audience aside, it was clearly a brand-new technology. Considering how rapidly it proliferated and advanced – Quark was running holosuites within five years, and the EMH mark 1 was online within seven – it seems to me that the capability for sentience was probably there all along/obvious low-hanging fruit, and the D’s holodeck’s initial limitations were just an early-adopter thing.