This game is apparently NOT dead!

  • ithas@artemis.camp
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    10 months ago

    Neither of those had any NPCs, did they? I’m not familiar with Dear Esther but from looking it up it says you just explore environments, and I remember Everybody’s Gone to the Rapture having like, vague humanoid models but I don’t recall them being animated, could be wrong.

    • Godric@lemmy.world
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      10 months ago

      I personally haven’t heard of either before, and that’s concerning if they don’t have experience with NPCs.

      • Edgelord_Of_Tomorrow@lemmy.world
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        10 months ago

        Some of the best games have come from developers stepping out of their comfort zone.

        Alien Isolation and Space Marine were made by RTS developers. Last of Us was made by the Crash Bandicoot developers. Insomniac made Spyro, then FPS series Resistance, then the Spiderman games.

        Expecting a developer to only make one type of game forever is probably why they inevitably turn to shit and close.

        • Godric@lemmy.world
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          10 months ago

          Fair enough, we won’t know until it drops! I just really really hope it’s going to be a worthy successor to VTM, and a studio that doesn’t have experience in one of the key parts I’m expecting doesn’t fill my doomer heart with hope.

        • Rose@lemmy.world
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          10 months ago

          It’s also worth noting that the original Chinese Room was composed of eight employees, who ended up laid off around 2017. One of the two original directors quit this year, but the team is reportedly composed of over 100 people now.

          • DragonTypeWyvern@literature.cafe
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            10 months ago

            People experienced with the company constantly complain that whenever they talk to someone in it, it’s like they never truly understand the conversation and are just replying with formulaic phrases.

        • Brawler Yukon@lemmy.world
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          10 months ago

          Insomniac made Spyro, then FPS series Resistance, then the Spiderman games.

          I will not stand for this Ratchet & Clank erasure!

        • bl4ckblooc@lemmy.world
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          10 months ago

          I think it’s kind of misleading saying LTOU was made by Crash Bandicoot developers. It was 14 years after they made Crash Bandicoot.

        • bl4ckblooc@lemmy.world
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          10 months ago

          I think it’s kind of misleading saying LTOU was made by Crash Bandicoot developers. It was 14 years after they made Crash Bandicoot.

      • suspecm@lemmy.world
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        10 months ago

        I have nothing but Amnesia: A Machine for Pigs to judge them on and based on that, they are very good at writing mysteries and cryptic stuff but they seem to be lighter on the gameplay side. From that, the writing will be good but hopefully it will have any gameplay.