There were some neat ideas in 4th at least.
I look at editions as toolboxes to draw from in my own game, and 4th had a few good tools to it. The forest might have been unwanted, but there were some pretty trees.
I still like minions as a concept. Dinky little guys that have 1 HP but if ignored will still do a decent amount of damage?
Yeah it’s good stuff. Still rewards people for splitting fire too so suddenly it’s fine to attack zombie ABC even if your ally has already damaged zombie XYZ.
Man, I still think 4e’s at-will / encounter / daily powers were an interesting idea that made non-magical classes more fun to play, balance issues aside. People complained that it made the classes too samey, (which is a valid criticism). But damn, I want cool, once per day fighter abilities on par with a spell.
I also thought that the progression of class -> paragon path -> epic destiny was badass and really enhanced the storytelling aspect of a character.
4th edition gets a lot of hate but I definitely enjoy borrowing things from it.
I did a few 4th edition sessions and I cannot quantifiably say I’ve had a worse time than my 5th edition sessions.
Meanwhile Pathfinder’s out there doing the royal bastard thing, just one mentor and magic sword away from becoming the chosen one.
I’ve played different systems, and they’ve had their pros and cons, but PF was my first and I just keep coming back.
I’ve erased enough shitty movie sequels from my memory to know where this is going.
There is no movie in Ba Sing Se.
Here we are safe. Here we are free.
Hate new shit.
Love me 20 sided die.
Simple as.
I learned Adv and then got too lazy to ever upgrade my knowledge and books, so I still play that (with feats)
I kinda like super slow leveling. Less fucking around with books and more RP, magic items more impactful, every step up feels more special. But then ofc you’re still level three 8 games in
I feel like most people who hate on 4e didn’t play it much, but enjoy feeling like they’re part of the group.
Agreed. With how many people started with 5e the older 3.5 cohort who shat all over 4e are in the minority. Plus I feel like a 5e player would more easily transfer over to 4e then 3.5
Yeah, 4e doesn’t deserve the hate it gets. I found it much more mechanically engaging to play than 3.X or 5e.
4e was when WotC discovered D&D has a very large problem - it’s not allowed to change anything, for worse or better.
4e was when WotC discovered D&D has a very large problem - it’s not allowed to change anything, for worse or better.
This is true.
They’re so close to discovering dice pool with advantage/disadvantage.
I started thinking about a 5e hack that converts the whole thing to a dice pool system. Instead of 1d20+X, it’s Xd20. You can then have degree of success via “how many dice hit the number?” and degree of difficulty via “you have to hit X times”
There’s a ton of other stuff I’d love to see changed. Mostly around the adventuring day and only-spellcasters-get-cool-stuff
Well, I have good news! There’s a huge number of other systems out there, most of them are quite good, and there’s plenty of very interesting mechanical innovation going on. I encourage you to explore, D&D isn’t the only game in town. ;-)
I’m well aware. I have a weekly game of Fate, and played a lot of nWoD over the years. The trouble is usually finding players.
Also sometimes players who only play D&D pick up bad habits and narrow views of things, and it can be hard to change their habits. In my Fate game, the players often forget the wide range of things they can spend fate points on,
Most of my group started with 4E. They love it. I’m a 3.5 child, so 4e is just weird to me.
I started with 4e, so I have fond memories, but my friends and I also had no idea what we were doing and just made a bunch of stuff up, so that probably helped.
deleted by creator