Yeah, what they’re asking for is pretty standard stuff in other media. A friend of mine is an actor who played a scene where he had to shoot a masturbation scene. He was alone in a room with like 3-4 people: sound guy, camera guy, director, and I think the intimacy coach was there too.
Having a whole team watch you pretend to have sex is not okay, what the hell.
They are the bare minimum that should be expected. Honestly, the studios who did this should be named and shamed. The actors shouldn’t ever have to deal with this, and I’m sure the studio would lose far more money than they could wish to gain by being deceptive. It’s capitalism. They’re after profit. Make honesty the most profitable option or you’ll get dishonesty.
Yes, these precipts seem to be common in the TV industry
Ms Jefferies stresses the guidelines are not trying to put boundaries on storytelling … She says - and “these guidelines are just to bring it even more in line with the best practices in the film and TV industry”.
And I can’t think of news stories that show this is a problem in terms of leaking a story.
So, why not have the same degree of safety and protocols in game development?
These are not big asks.
Not unreasonable to say that this situation should not be repeated.
Yeah, what they’re asking for is pretty standard stuff in other media. A friend of mine is an actor who played a scene where he had to shoot a masturbation scene. He was alone in a room with like 3-4 people: sound guy, camera guy, director, and I think the intimacy coach was there too.
Having a whole team watch you pretend to have sex is not okay, what the hell.
They are the bare minimum that should be expected. Honestly, the studios who did this should be named and shamed. The actors shouldn’t ever have to deal with this, and I’m sure the studio would lose far more money than they could wish to gain by being deceptive. It’s capitalism. They’re after profit. Make honesty the most profitable option or you’ll get dishonesty.
Yes, these precipts seem to be common in the TV industry
And I can’t think of news stories that show this is a problem in terms of leaking a story.
So, why not have the same degree of safety and protocols in game development?