• Ferk@lemmy.ml
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    2 months ago

    I guess it’s better than not providing any source code. What’s wrong is calling it “open source” when it isn’t.

    VVVVVV and Anodyne are some examples of “source available” games.

    • toastal@lemmy.ml
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      2 months ago

      Not what I am arguing, but we do have two issues: 1) naming/branding for these types of licenses 2) FOSS banshees acting like these licenses aren’t acceptable & the whole idea is binary good or evil

      • JackbyDev@programming.dev
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        2 months ago

        As long as we don’t call them free, libre, or open source I don’t care. We shouldn’t make the terminology any more confusing for those.

        • toastal@lemmy.ml
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          2 months ago

          There’s limited vocab to choose from & source available isn’t an appealing one

          • Ferk@lemmy.ml
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            2 months ago

            Yeah, it definitely is more appealing from a marketing perspective.

            I do understand why some projects might wanna use the term, it’s to their advantage to be associated with “open source” even if the source code itself has a proprietary license.

            The problem is that then it makes it harder / more confusing to check for actually openly licensed code, since then it’s not clear what term to use. Already “free software” can be confused with “free as in free beer”.

          • JackbyDev@programming.dev
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            2 months ago

            It doesn’t really roll off the tongue, I get it, but it’s the best and most widely used term for software whose source is available to view but not modify and/or redistribute.