Edgelord_Of_Tomorrow@lemmy.world to Games@lemmy.worldEnglish · 1 year agoTodd Howard asked on-air why Bethesda didn't optimise Starfield for PC: 'We did [...] you may need to upgrade your PC'www.pcgamer.comexternal-linkmessage-square189fedilinkarrow-up1434arrow-down123file-textcross-posted to: [email protected][email protected]
arrow-up1411arrow-down1external-linkTodd Howard asked on-air why Bethesda didn't optimise Starfield for PC: 'We did [...] you may need to upgrade your PC'www.pcgamer.comEdgelord_Of_Tomorrow@lemmy.world to Games@lemmy.worldEnglish · 1 year agomessage-square189fedilinkfile-textcross-posted to: [email protected][email protected]
minus-squareEdgelord_Of_Tomorrow@lemmy.worldOPlinkfedilinkEnglisharrow-up5arrow-down8·1 year agoYou’re being disingenuous mate. On a machine with adequate VRAM there is zero performance difference.
minus-squareavater@lemmy.worldlinkfedilinkEnglisharrow-up7arrow-down2·edit-21 year agoohhhh so IT DOES affect performance at all 😱
minus-squareregbin_@lemmy.worldlinkfedilinkEnglisharrow-up1·edit-21 year agoOnly if you run out of VRAM. If there’s sufficient VRAM the frame rate barely changes between Lowest and Highest texture quality.
You’re being disingenuous mate. On a machine with adequate VRAM there is zero performance difference.
ohhhh so IT DOES affect performance at all 😱
Only if you run out of VRAM. If there’s sufficient VRAM the frame rate barely changes between Lowest and Highest texture quality.