I’ll go first. Mine is the instant knockout drug. Like Dexter’s intramuscular injection that causes someone to immediately lose consciousness. Or in the movie Split where there’s the aerosol spray in your face that makes you instantly unconscious. Or pretty much any time someone uses chloroform.

  • Taleya@aussie.zone
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    10 days ago

    Idiot balling. If your plot hinges on everyone suddenly being incompetent af, having the emotional maturity of a hamster or leaving out key details without reason, you fucking suck at writing

    • ryven@lemmy.dbzer0.com
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      1 day ago

      It doesn’t bother me so much when a character in a show has to take a turn with the idiot ball, but when a video game wants me to hold the idiot ball it really makes me want to stop playing. Recently I was checking out Fallen Leaf and the very first level ends with a character politely but firmly indicating that I can’t go further in this random cave I’m exploring, because there’s something dangerous stored there… while standing under a stalactite that the game clearly wants you to drop on them. No, god damn it, I am not going to commit murder just to unleash the ancient evil that I would clearly spend the rest of the game stopping. I can just quit here and not be a murderer and the world can stay safe.

      I did not even humor it by hitting the stalactite to see what happens, I just pressed alt-F4 and went to play something else.

    • socsa@piefed.social
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      10 days ago

      Honestly this is far more believable ever since Donald Trump became a viable politician. It sure does seem like there is no bottom to the well of human stupidity these days

      • grue@lemmy.world
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        10 days ago

        Having idiotic characters is one thing. Having otherwise-competent characters suddenly become idiotic because the plot doesn’t work otherwise is what’s bad.