• MudMan@fedia.io
      link
      fedilink
      arrow-up
      3
      arrow-down
      1
      ·
      2 months ago

      Just because you can grind money easily or some other reason?

      In any case on Normal I haven’t felt it at all, mostly because I’ve been single-day completing most dungeons and that gets you a bit overleveled.

      But it’s still a lot faster and tighter than Persona on that front. And more flexible and nonlinear, too. For what looks like a long game, this thing moves. Much fewer, shorter stretches of just visual novelling with friends (although there’s plenty of that, too).

      • Mister Neon@lemmy.world
        link
        fedilink
        arrow-up
        1
        ·
        2 months ago

        Money grinding is pretty efficient, but I was referring to the high rate of item drops. There’s a pretty common enemy that drops a mp recovery item. I’m blasting through dungeons in one go.

        • MudMan@fedia.io
          link
          fedilink
          arrow-up
          1
          arrow-down
          1
          ·
          2 months ago

          Ah, yeah, but the fun bit is that there are a ton of builds that let you get there. HP-based skills are powerful in this, and you can heal for cheap, so you can get there that way, and once you get a bit overlevelled and can kill mobs out of turn-based combat you’re just cruising.

          I may see what happens on harder difficulties, but I genuinely don’t care too much, because just the mechanics of figuring out the sequence for each dungeon and enemy type is so fun to do with the brilliant UI that I just… enjoy doing it, kinda like you enjoy clicking things on Diablo or something. Truly smooth design.

          I just wish they had figured out antialiasing better, because woof. I ended up injecting better AA through ReShade and never looked back.

          • Mister Neon@lemmy.world
            link
            fedilink
            arrow-up
            2
            ·
            2 months ago

            can kill mobs out of turn-based combat you’re just cruising.

            That’s what I was referring to. Once you’re able to defeat enemies in the overworld you can farm all sorts of recovery items and make bank.