i’ve finally found the real life root experience that undergirds unskippable cutscenes in games: your inlaws bring a laptop to the kitchen table and insist on showing you a slideshow of their trip overseas consisting of birds and people standing in front of landmarks.
i had to excuse myself to the bathroom for the past 10 minutes. i visited to interact, not to be their audience
what you believe you’ve designed as an impactful emotional narrative is, in fact, a hostage scenario.
#gamedev
@[email protected] 😂