I rarely replay games once I finish them, but a few left me an itch to replay them with this mode : Dishonored 2, and Styx: Shards of Darkness
Ghost of Tsushima Shadow of TR (cuz new gamemod opened after 1st run) AC:Mirage(new permadeath mode) Demon’s souls & EldenRing (for plat only)
We’re on the same boat here, I’m a notorious “have to explore everything” player so often NG+ is boring but a few games still hooked. God of War from 2018 was a fun one. Also Witcher 3 and the best of all was Nier Automata but I have to admit, Nier Automata isn’t really a new game plus in this manner
Your notoriety precedes you, Tolstoy
Ratchet & Clank, Rogue Legacy, inFamous 2, The Last of Us
Hey! Rogue Legacy is cheating. You have to play new game +5 at least to say you best the game.
- Horizon Zero Dawn
- Ghost of Tsushima
- Sundered
- Ori and the Blind Forest
- Ori and the Will o the Wisp
- Prototype and Prototype 2
- Crackdown
I miss Crackdown. I wish 3 wasn’t stuck in development hell for a few years and then released with nothing that was originally advertised for it.
Chrono Trigger
Including the earliest possible opportunity to get to the end boss?
Chrono Trigger
Hello,
Maybe consider crossposting to !patientgamers@sh.itjust.works ? You’ll probably get a lot of answers there too
Elden ring. Got to NG+7 before it became miserable and I had to stop.
A lot of Ys games. Certain Metal Gear games in a way have NG+ with carryover stuff.
More games need a solid NG+ that feels fun and rewarding.
I don’t know if Ys Origin counts, but I really liked how each character had a unique twist on the same events.
Dark Souls 3, Assassin’s Creed Odyssey, Dishonored 2, Prey 2016, Batman Arkham City.
There are a bunch more that I would’ve done if they had NG+, but alas.
Persona 5-It allowed me to do a much quicker play through without all of the grinding. Starfield-There were a bunch of new dialog options that were aware of you already playing through before, new gear and ship and ways to do things differently exclusively for new game plus. I hope other games start doing this.
Assassin’s Creed Odyssey- though I don’t think I finished it. But definitely had fun playing around with builds. Dark Souls, same thing. Generally it feels weird to start a game loaded with kit so I’m more likely to just do another playthrough.
I like collecting achievements, so if it’s a requirement, I usually do. The last one was Silent Hill 2, which kind of doesn’t count. You start with nothing, and the only difference is that items appear when they weren’t there on the first run. I’ve done the FromSoft Soulsborne games, but Elden Ring had so much content that I had to take a long break before going back. The ones I’ve enjoyed most though are games that have upgrade systems that you can’t complete without a ton of grinding, like Ratchet and Clank (plus NG+ has the RYNO). They just can’t be super-long. I’m probably never replaying Persona 5, just because of the time commitment.
Heaven’s Vault! Several times, because each new game plus adds new words so you just learn more!
darksouls2 might have been the weakest entry in the souls series, but its ng+ / ascendic mechanics are awesome.
i heard sekiro ng+ is also awesome because the powerup comes less from gear and mostly from how much you improved since beating the game.
so you breeze trough most of the game entirely on your skill.