simple@lemm.ee to Games@lemmy.worldEnglish · 4 days agoYakuza creator Nagoshi says the era of game size being most important is coming to an endwww.videogameschronicle.comexternal-linkmessage-square63fedilinkarrow-up1264arrow-down12file-textcross-posted to: [email protected]
arrow-up1262arrow-down1external-linkYakuza creator Nagoshi says the era of game size being most important is coming to an endwww.videogameschronicle.comsimple@lemm.ee to Games@lemmy.worldEnglish · 4 days agomessage-square63fedilinkfile-textcross-posted to: [email protected]
minus-squarejacksilver@lemmy.worldlinkfedilinkEnglisharrow-up2·4 days agoI’ve been saying this since it released. Cool mechanics, but boring world and gameplay. I’m still a bit salty about the loss of real dungeons, nothing in BOTW or TOTK feel as memorable as the previous games.
I’ve been saying this since it released. Cool mechanics, but boring world and gameplay. I’m still a bit salty about the loss of real dungeons, nothing in BOTW or TOTK feel as memorable as the previous games.