concrete_baby@sh.itjust.works to 2000snostalgia@lemmy.worldEnglish · 1 year agoAnimator vs. animationwww.youtube.comexternal-linkmessage-square13fedilinkarrow-up1157arrow-down15
arrow-up1152arrow-down1external-linkAnimator vs. animationwww.youtube.comconcrete_baby@sh.itjust.works to 2000snostalgia@lemmy.worldEnglish · 1 year agomessage-square13fedilink
minus-squareEl Barto@lemmy.worldlinkfedilinkEnglisharrow-up3·1 year agoFill the gap in what sense? Development?
minus-squareitsathursday@lemmy.worldlinkfedilinkEnglisharrow-up2·1 year agoYeah a GUI based development platform to create code driven animations and interactive web based games
minus-squareEl Barto@lemmy.worldlinkfedilinkEnglisharrow-up1·1 year agoGot it. I guess Unity could be considered a successor, and I’m sure there are similar tools out there. But yeah, Flash was more ubiquitous and sort of fun to use.
minus-squaregornius@lemmy.worldlinkfedilinkEnglisharrow-up1·1 year agoHTML5 with canvas API is meant to fill the gap. And it’s really powerful. There are some 2D game engines using that tech and awesome games like tetr.io using it.
Fill the gap in what sense? Development?
Yeah a GUI based development platform to create code driven animations and interactive web based games
Got it. I guess Unity could be considered a successor, and I’m sure there are similar tools out there.
But yeah, Flash was more ubiquitous and sort of fun to use.
HTML5 with canvas API is meant to fill the gap. And it’s really powerful. There are some 2D game engines using that tech and awesome games like tetr.io using it.