The eye is really creepy. Since you mentioned that you’re waiting for some features, are you planning some larger project to use these in, or are you mostly just testing to see what you can do?
I’ve poked around with godot now and then, but I’m not particularly creative, and kind of lack motivation. It’s always really cool to see what others make.
I’ve poked around with godot now and then, but I’m not particularly creative, and kind of lack motivation
Same.
you mostly just testing to see what you can do?
Yes.
All I’ve really done is lurk both with Godot and programming. I have a narrow band of motivation, if I create anything it’ll be a great success.
Lacking experience probably puts a long timeframe on actual content, and that is after the undetermined time of things falling into place. I’m just rolling with it. I have enough experience to know that I don’t have enough experience to realistically plan projects (not that I have anything specific in mind).
I’ll probably post about it here in whatever community is most relevant.
I love the godot piece. Very cool!
Here’s an animated eye that I made in alpha 4.0 using a newer feature. There’s a PR that allows that feature (clip children) to nest (and adds subtraction, allows MSAA), here’s a thing I did as a test (it’s animated not very well, simple spin animation that doesn’t look as good as the eye, and not so easy to share).
The eye is really creepy. Since you mentioned that you’re waiting for some features, are you planning some larger project to use these in, or are you mostly just testing to see what you can do?
I’ve poked around with godot now and then, but I’m not particularly creative, and kind of lack motivation. It’s always really cool to see what others make.
Same.
Yes.
All I’ve really done is lurk both with Godot and programming. I have a narrow band of motivation, if I create anything it’ll be a great success.
Lacking experience probably puts a long timeframe on actual content, and that is after the undetermined time of things falling into place. I’m just rolling with it. I have enough experience to know that I don’t have enough experience to realistically plan projects (not that I have anything specific in mind).
I’ll probably post about it here in whatever community is most relevant.