• frayedpickles@lemmy.cafe
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    9 hours ago

    This is how I felt with bg3. Like I know there’s a lot of little assets for every bookshelf and basket type you have to click on incessantly, but…150GB for a third person isometric? Is every book ready for rendering at 8k or something?

    • Blackmist@feddit.uk
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      7 hours ago

      I think it’s probably the gargantuan amounts of super hi definition audio that do BG3.

    • Rinn@awful.systems
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      8 hours ago

      It’s not isometric though, the camera can be controlled, zoomed in/out/rotated, and it has a full 3d world. And it’s huuuuge. Don’t get me wrong, I don’t think any game should be that large, but BG3 has at least some justification for it.

      • Blackmist@feddit.uk
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        7 hours ago

        I don’t even think the world is that big. There’s just a lot in it.

        I did try to google the size of the map, but got a horseshit AI slop answer that wasn’t based on any kind of reality.

    • Venicon@lemmy.world
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      8 hours ago

      Is it maybe voice files etc for all the potential branching storylines and conversations that can happen? It’s such a spiderweb of branching storylines that I’d imagine it can take up a fair whack but I genuinely dont know jack shit, just spitballing.