I really wanned to try uploading a godot game to neocities (HTML export). The only issue was… neocities only allows a few file extensions (kind of a bad way of limiting file upload but eh…), so what I did was change the .pck and .wasm (godot archive file holding the game data and web assembly file) filenames too .pck.png .wasm.png and relinked them in the exported js engine source file. (Now… is this moral? 💀 I mean… they state the purpose of the limit is so that ppl don’t use neocities for file storage, which I don’t, both files are core components of the page, and also, they are theoretically just some weird corrupted images 💀)
my take on the morality is entirely “what’s the filesize” because, like, if it’s small it Doesn’t Matter really. they should probably be limiting by file size and not just extension though lmao
yea, thats the route github went. its 21 and 13 mb, not that much