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Be gay, do drugs, hail Satan!
Be gay, do drugs, hail Satan!
People who also just don’t want to be called slurs by toxic team mates
Taking chances is my guess. Each weapon is a “life experience”
The basic pistol is your normal day to day. The shotgun is your night out.
But that gauss cannon, or rocket launcher are those big risk moments like asking that person out, or going to that once in a lifetime concert.
“I can’t go to that concert I have work tomorrow” “But it’s literally their retirement tour and you love them!” “I know but…I really need this job”
Yeah it’s the responsible decision to go into work, but you’re going to regret missing a day of work way less compared to missing that once in a lifetime event.
If you’re saving money it’s fiscally responsible not to spend it, but your peak years of health are going to be wasted “saving for your future” when you’re 60 and your body isn’t as capable as it used to be. So you’re ruining the overall “game”(life) by trying to conserve and inducing more struggle onto yourself just to save an extra buck here and there.
Patient gaming wins again
It depends on your insurance iirc.
My insurance has a deductible which means I need to spend $2.5k before they will fully pay for things like meds, or visits. This makes all medication notably expensive. My ADHD meds went from $8.00ish to $210 just because my plan switched. I put aside $2.5k for this purpose though. It fucking sucks and getting a better plan just simply costs 2-3x’s as much.
I feel like they should try a few different themes/formats per season to try and breakup the burnout that seems rather evident.
Unique worlds via data packs (technically still vanilla) challenges that inspire creative builds. Or just other unique aesthetics.
Maybe limiting things like the nether roof access to have more nether themed builds
Creativity either through restrictions or getting a new lense via shaders/resource packs (bare bones).
Idk but at this point I feel like the formula has ran its course with a lot of the hermits. Minecraft content in general has kind of bottomed out with long term series too on an algorithmic level.
One idea I kinda had was limiting the world size to something rather small and encouraging people to live in a “communal” way and less of their solo ways. That way real estate is less and the bases are forced to be close together which would encourage some potentially cool collaborations with each other.
To be fair the price includes 10 or so original indie titles which if you go by the store front’s average game pricetag ($5.36) that accounts for $53.6 worth. (And that’s really not fair to some of the games I’ve played)
Correction: The first season of games that come with the device total out at 24 so going off of that original 5.36 average you’d actually have about $129 give or take worth of game value, leaving the actual Playdate device at a $71 purchase for the device itself.
I have a playdate and have seen this sentiment a lot.
Imo the charging mechanic would ruin the usability of the crank in many of the games. Some games require rapid cranking and having a charging mechanic would not only be another point of future mechanical failure, but also slow it down too much.
It’s also worth noting that the device also has a gyroscope so it can detect tilting, shaking etc as well. It’s very versatile for it’s size. It’s NOT an emulator (though it can run an emulator), it’s a fully original handheld console.
$200 is a fair price because that includes something like 15-20 games. Every game for the playdate is original and hasn’t existed before it came out.
I tried Atomoxetine and didn’t like it, I don’t recall any major mental benefits (maybe my motivation was non existent) but I did recall MAJOR sex related side effects that absolutely sucked.
I forget what it’s called but there is one medication that doesn’t act as a stimulant and is closer to that of an antidepressant
I’m actually leaving Florida in about 6 months!!
I’ve seen Obsidian and have been meaning to give it a shot!
IDK how spreadsheets work :( (thought I do plan to use this list to learn)
I appreciate that, I enjoy playing through an entire franchise or at least giving each game a chance even if they’re forgotten/subpar
I’m using LibreOffice but word would work just as well. I thought about Excel/the LibreOffice equivalent but I’m just not familiar with it enough to be useful with it.
And this is generally every game/franchise I own/want to own so it goes as far back as I can make it go back. I also plan to add a LOT of games via emulation that I used to play when I was younger.
Haha thanks I hadn’t gotten to that series at all yet. I’ll add it though thanks again!
More or less… I utilized formating tools and the format painter a good amount…but yes even the check boxes are just text
For me personally 3-5 were solid Far Cry titles! I haven’t beaten 2 yet though. They are “AAA” titles and the corporate parts show, especially in 5. But I love the sandbox environments and the stories are dumb fun imo. Great “brain off” games (stealth is fun too)
My only complaint of the game I have is pacing. I found the routes between fights to be boring, and the weird 2D sections never really provided much else.