No, it won’t.
(If you don’t like sickles and other inaccurate weapons, transmute them).
Lure an enemy to a location near the trap, then throw something into the trap. Make sure the trap is closer to the enemy than to you.
What a great suggestion!
And I think the Sad Ghost should also have a reaction when seeing the Dried Rose.
This might be a bug. This counter still appears on the desktop version (Windows version to be exact), even with the Windows version from GitHub.
It’s the Wooden Decoy that can be created with the Body Replacement talent of the Smoke Bomb armor ability (the ability you get after defeating the fourth boss).
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I mean I filled the vents in the Toxic Gas room with water, but I left one vent as evidence that the vents filled with water were no longer spewing gas into the room.
I filled the vents (in the Toxic Gas rooms) with water, and it really worked.
That means Aqua Brews have another use: get free Potions of Purity! I usually save Potions of Purity to deal with the Rotting Fist + another fist combo (especially ones with ranged attack ability). When you enable the Badder Bosses challenge, two fists will appear at the same time).
(I only have the screenshot of the result. Sorry).
Yeah. All of them are worth choosing.
I think Aqua Brews is worth a try too. It’s good for dealing with fiery enemies, like Fire Elementals, but it’s also a good way to destroy traps.
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(I enabled Barren Land).
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Uhmm… Not. That gnoll is waiting for me. Pay attention to the text “You return to floor 12 of the dungeon”.
I used an Aqua Brew to fill the traps with water, destroy them, then fought the gnoll. (I created these Aqua Brews as a way to deal with fiery enemies, like Fire Elementals).
Nice!
Great! Can’t wait for this one to finally be released!
(But the problem is that the Cleric’s splash art shows his hair as black, but the sprite doesn’t).