KhanCipher [none/use name]

  • 1 Post
  • 14 Comments
Joined 4 years ago
cake
Cake day: July 29th, 2020

help-circle
  • The same reason why it’s rare to ever find interesting stuff at yard sales, thrift stores, and flea markets anymore. The internet and that nearly everyone having a phone has made people a lot more aware of what they have, and if not that the existence of flippers. People who make it their life mission to be as close to a leech on society as landlords are. What they do more often than not is find someone who doesn’t know what they have, buy it off them, then fix any minor issues, then flip it for a lot more than they paid and put into it.







  • >4 food items

    >$25

    That’s only true if you buy the items individually which seems to be very common with how many people i overhear the order of in the drive thru.

    But I know for a fact that you can get a cheesy gordita crunch, beefy 5 layer, cheesy fiesta potatoes, and a medium (+$0.10 to make it a large) drink for $7 (in the taco bell app, it’s the ‘build your own cravings box’). Welcome to what I like to dub the “pizza place monetization scheme”, where prices are inflated to shit and back unless you know or research the magic code and/or corporate advertises the magic code.





  • As someone who likes mech games, the amount of times that I hear all about how they have “bad controls”, while I’m sitting there pointing out that’s the point is just too much. Mechs/mecha are inherently complicated machines, it should feel like it, and so called “bad controls” is imho the best (and only good) way to convey that.

    For an example of this go watch the number of people go off about having to learn how to move efficiently in any Armored Core game before Nexus, or the people who can’t wrap their heads around a simple concept of ‘tank controls’ in mechwarrior.

    So because of a little game called John Halo and Joe Chief: Building Inspectors, nearly every dev that makes a mech game now feels the need to put in a standardized control scheme to attract the players who want the aesthetics of a mech game but don’t want the things that make a mech game a mech game.




  • America is the country where if you don’t have way too much food on your store shelves then people will not shop at your grocery store.

    Which is a real observable behavior you see in americans, in part because (for example) if there’s only a couple tomatoes left in a case that holds 30+ it’s become a sorta cultural natural reaction to think that there must be something wrong with them regardless of their actual condition. Which considering how often scam artists were and still are a thing here in the states and the general distrust of government institutions, it’s not surprising one bit why you see this behavior happen frequently here.

    Edit: I’m not sure why exactly this behavior exists, but that’s what makes the most sense to me. And that i know my grandmother has this ingrained in her and she was born in the 50s, but that doesn’t quite make sense as she was influenced by the waste nothing attitude from her parents who grew up in the great depression.