• 12 Posts
  • 125 Comments
Joined 1 year ago
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Cake day: June 27th, 2023

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  • Imagine unironically using the words “good thing” to describe a number of civilian casualties above 0, let alone above half of total casualties.

    That’s wild man.

    Civilian casualties of war aren’t just a statistic. Those are real people that just wanted to live happy lives. Less than 1% of any number over 100 is a number I’m not happy about, and anyone with a heart should be furious about the number of civilians dying in Gaza. Especially when those numbers are such a high percentage. If you can’t fight a war without that kind of casualty count, then you either don’t fight the war or you accept that what you are doing is a genocide, not a war. IDF has very clearly made their choice on this.



  • Oh man, I feel your pain… I was in general customer-facing support for three different enterprise security/identity service providers from 2014 until a year ago. That shit was torturous sometimes. Now with that third of those three I’m the dedicated guy for just two of our larger customers and it’s fuckin great compared to that. Always dealing with the same handful of very very competent people is so refreshing.

















  • Any company taking 2FA seriously will either compensate you for the requirements to fulfill that security, or provide you with the devices necessary. I used to work at Duo. I currently work for another company that does more or less the same thing. Your company’s security team will do whatever it takes to get you compliant because not doing that is on them and not you.

    It’s honestly wild for a company to allow an employee to be on the verge of locked out of critical services and not be resolving that on their own. They have the metrics in duo to be able to see that you have no viable device to 2FA with.



  • Learned this lesson the hard way in my last session - I’ve been making rolls publically for a while, but I made a lethal combat roll against one of my player’s level 1 PC while the rest of the party was too far away to help them.

    I might have been able to find a way to not let them die from an enemy one-shotting them (there were many friendly NPCs nearby) but this would have really gummed up the pace of the game and story. Much easier to just fudge the roll and say they took almost lethal damage instead.

    The trouble of course was the player saw the roll and so knew I’d fudged it. I don’t want to set the precedent that I’m going to pull punches on them, but I definitely don’t want anyone to die in their very first encounter (ever, not just in this campaign) not having made any real mistakes.

    I’m now going to have to makes sure the party understands that was a one-time thing - and hide all my rolls going forward!