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Joined 1 year ago
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Cake day: September 27th, 2023

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  • Can’t believe Celeste is so buried in a thread about platformers. It’s challenging but never unfair (game mechanics even weigh in the player’s favour, e.g. coyote time). A common complaint about difficult platforming is the brewing impatience from having to constantly restart, but Celeste’s reloads are so fast that this becomes a non-issue. Other than C-sides (and maybe some rooms in the hotel level), levels are small enough that you don’t have to slog through everything to get to the failure point.

    Celeste is masterpiece tier for me, and I highly encourage anyone who remotely loves platforming to give it a try.





  • Honestly I would consider BFS/DFS artificial intelligence (and I think most introductory AI courses agree). But yea it’s a definition game and I don’t think most people qualify intelligence as purely human-centric. Simple tasks like pattern recognition already count as a facet of intelligence.






  • I was always a fan of consoles, everything is packaged nicely and you only had to worry about buying the game itself.

    Eventually I ran into the problem where Sony prevented me from starting a DLC I bought and downloaded simply because the base game is validated for a different region. Umm I’m sorry I live in a different country now?? Couldn’t get their AI chatbot to help with refunds either (but honestly shouldn’t they prevent purchasing in the first place…)

    Bit the bullet and built a PC instead. Fuck Sony.


  • Sekiro is much faster paced; it pays to be aggressive after all. The only time I felt like having to delay my reaction time was with the snake eyes with her weird grab iirc.

    I didn’t like elden ring much, combat felt more plodding and frustrating to me (and I plat “difficult” games: HK, sekiro, STS).

    Coming from someone who shares your frustration with morgott or morgit or the 3 other copy-paste boss’s stick that hovers in the air for 5 business days…

    Play sekiro




  • Huh I’m not sure I’m okay with the downvotes you’re getting. Downvote shit posts/comments people, not stuff you disagree with.

    That said, I’m curious why you thought the story was trash? I liked it a lot actually; the kindness that Madeline eventually offers herself is extremely important in her healing. The game doesn’t pretend to be “oh mental health crisis averted” after 7 chapters either. The difficulty of the gameplay pairs really well with the rise (and massive drop) that comes with processing one’s emotions.

    Granted it’s a bit on the nose (I’ll give you that) but the mark of a good story is hardly complexity.


  • Nine sols! It’s only on Steam at the moment though, if you’re on console.

    If you’re a fan of sekiro’s combat mechanic, this game is a must play for sure. Some people compare it to hollow knight, but I’m not sure I see the resemblance (coming from someone who cleared P5).

    My only complaint with this game is that it’s too short (~15 hours if you’re moderately skilled).

    EDIT: alternatively, you might wanna try Celeste. It’s a challenging platformer that offers a judgement-free assist mode if you’re struggling. I think it’s the best handling of “easy mode” I’ve seen in any video game.

    Both games are incredibly fair, and not once did I think “this is bullshit”. Difficult enough to test your skills but not rage inducing for sure. Loading screens are also really fast (compared to the extremely frustrating fromsoftware loading screens), so honestly dying isn’t any issue.