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Joined 1 year ago
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Cake day: June 15th, 2023

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  • As a mage, +3 is probably a fair stopping point, maybe +5 if you really want the higher end equipment. You need the upgrades for your staff.

    For other classes, it depends. As a huntress, I’ll often stop at +11 or +13, depending on what level I found it at. Farming consumables and higher end equipment can be super fun! A +13 ring of wealth will provide +7 armor and weapons, which can easily be game winners. The higher level also will provide several scrolls of transmutation that I often use after dwarf king to get the ring that I want.


  • I’m honestly working on this challenge now. It requires changing your strategy from reducing damage via armor upgrades to avoiding damage at all costs. Avoiding damage is really hard to do, but increasing evasion by using cloth/leather armor and/or ring of evasion helps.

    My successes with this one have been with mage and huntress. Both allow you to create a build with high damage at range, minimizing the chances to get hit. The rogue’s free runner class is also a good option.


  • I like the Mac Rumors articles that the Zippy Bot posted.

    What do you want this community to be? A place to discuss news articles about Apple, or a place for users to bring their own discussion topics?

    Personally, I’d like it to be both. I think refining Zippy Bot would allow this community to still have plenty of rumor and news articles. I do wish there was a better balance of user posts, though, for better discussions.








  • Wand of warding is one of my absolute favorites. If you level that up to +12, you can make 2 max level wards. I like it best with battlemage, to get the healing for the wards on hit. I know you said you don’t like it, but it’s very powerful even in late game.

    Battlemage would also do well with wand of regrowth. It’s a slow pace to play as well as it ends up being a tank. I recommend trying it once as it’s surprisingly good.


  • I typically don’t use it, but I love it with certain glyphs or enhancements, usually thorns, shock, grim, or blooming (with warden).

    If I find the ring early before enchanting my end game equipment, I’ll typically either just equip it (if I have no other ring) for safekeeping in case it comes in handy, or transmute it. I generally won’t sell it unless I have other rings that fit my setup better.