minus-squareAlexander Samarin@mastodon.gamedev.placetorandom@kbin.run•What does the future hold for #Rendering in #Godot? 💭linkfedilinkarrow-up1·10 months ago@[email protected] It’s strange how 2d batching is nowhere in the plans. The issue is raised in developer discussions all the time, to the point that it’s often advised to use Godot V3 for mobile 2D games linkfedilink
@[email protected] It’s strange how 2d batching is nowhere in the plans. The issue is raised in developer discussions all the time, to the point that it’s often advised to use Godot V3 for mobile 2D games