I recently read Mythic Bastionland, by Chris McDowall 🛡️⚔️.
In #TTRPG, play examples / replays are generally used to illustrate what an “ideal” game should look like.
Here, the author includes dysfunctional situations and discusses how to handle them.
I don’t remember encountering this way to use replays in a core rulebook before, it’s pretty interesting :blobthinking:.
@Whidou@ludosphere.fr @ttrpg@a.gup.pe I’m reading it as well. I agree, it’s an interesting approach. Actually we would need both in a ttrpg book. Some of us learn from i deal/good examples and some of us from worst/bad examples.