I recently read Mythic Bastionland, by Chris McDowall 🛡️⚔️.

In #TTRPG, play examples / replays are generally used to illustrate what an “ideal” game should look like.

Here, the author includes dysfunctional situations and discusses how to handle them.

I don’t remember encountering this way to use replays in a core rulebook before, it’s pretty interesting :blobthinking:.

#OSR @ttrpg #IntoTheOdd

  • Moonmoth@mastodon.pnpde.social
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    9 months ago

    @Whidou@ludosphere.fr @ttrpg@a.gup.pe

    It is nice that Chris and Alex both use realistic dialogue between players, this is always helpful to me.

    I noticed that McDowall’s examples seldom deliver one ‘perfect’ solution, but there are often different ways to help solve a problem. Also, people often disagree about these.

    Just like my table!

  • Don Cricri@ludosphere.fr
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    9 months ago

    @Whidou@ludosphere.fr @ttrpg@a.gup.pe I’m reading it as well. I agree, it’s an interesting approach. Actually we would need both in a ttrpg book. Some of us learn from i deal/good examples and some of us from worst/bad examples.