• Frank [he/him, he/him]@hexbear.net
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    6 months ago

    Second Life, Ultima Online, VRchat, countless others. In UO people used to just hang out near the banks and talk to each other for hours as people came and went to deposit items or retrieve things. It was a very social experience, people would chill with their friends, roleplay, talk about life. All they really needed was cool clothes, ridable llamas, a neat environment, and an excuse.

    • Bloobish [comrade/them]@hexbear.net
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      6 months ago

      Halo 2 and especially Halo 3 multiplayer saw thousands of game styles spawned outside what the devs at Bungie initially thought (griffball anyone?), give the tools and a good gameplay loop to gamers and a community will likely spawn around it very easily. Compare that to the hollow shitfest of the “metaverse” trying to commodify everything (cuss tech capital is running out of monetization pathways) and it’s really clear you can’t just artificially astroturf a community that wouldn’t naturally form.

    • the_itsb [she/her, comrade/them]@hexbear.net
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      6 months ago

      We used to have s lot of fun playing it in my house, but a couple years ago they went so hard on pushing loot boxes, micro transactions, and other extra bs that it stopped being fun.

      We still joke about “Quickly! To me! The warlord approaches!” and “You’re curious about New Life Festival [insert anything] traditions, aren’t you?” and tell each other to Ligma Molag Balls on the regular

      I miss getting in a big dolmen group, and using my electrical Ultimate to zap the shit out of monsters

    • Optimus_Subprime [he/him, they/them]@hexbear.net
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      6 months ago

      I’m just getting back into ESO for their 10th anniversary, just for old times sake.

      It’s improved after that last fuck up with U35 but it’s been fun so far.

      STILL NEED THE FUCKING SUB FOR THE CRAFT BAG THO NOOOOO

    • DyingOfDeBordom [none/use name]@hexbear.net
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      6 months ago

      couldn’t ever have fun in a game w2ith 100000000 pieces of loot but OH you HAVE TO SUBSCRIBE to get the MAGIC LOOT BAG that holds ALL OF IT

      you can’t just fucking BUY it, can’t just give them 10, 20, 30, 50 fucking dollars for it, nope, SUB ONLY PEASANT

        • DyingOfDeBordom [none/use name]@hexbear.net
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          6 months ago

          I have never found it more odious than in ESO because there’s like 10 different crafting professions with 10000 materials and OH HERE’S A MAGIC BAG BUT YOU HAVE TO SUBSCRIBE

          any other mmo you can deal with storage problems much more easily and without this “oh but if you subscribe sweaty this bag will solve everything” pay to win bullshit

  • RyanGosling [none/use name]@hexbear.net
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    6 months ago

    The most insane marketing for the metaverse was how it was going to replace every aspect of socializing, and that’s a good thing! Most traditional games don’t do that weird shit. They say “hey our game is fun and immersive. You’ll feel like a cowboy! But that’s all.”

  • peppersky [he/him, any]@hexbear.net
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    6 months ago

    The only thing I can think about when I hear the name Elder Scrolls Online is this interview question from back when the game was first revealed that tells you all you need to know about the game and its complete lack of inspiration and spark:

    "Q: Will we see the buildings of Alinor that look like they are “made from glass or insect wings?” And will we see the Crystal Tower for that matter?

    A: When The Elder Scrolls Online launches, the playable part of the Summerset Isles will be Auridon, the big island between Summerset and the continent that includes the cities of Firsthold and Skywatch. The architecture of the High Elves is fanciful, certainly, but it’s also practical, constructed of real-world materials. Architects can’t make buildings out of poetry"