• Sem@lemmy.ml
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    5 months ago

    What is wrong with an existing FreeCAD? It seemed to me that the project is very active

    • delirious_owl@discuss.online
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      5 months ago

      Nothing, just some users with sore butts because they’re trained on AutoCAD. We need more Unis to train students with FreeCAD, and this issue will go away.

      It sounds like the Swiss government is forcing all State funded engineers to use FOSS, so in curious if that means they’ll all switch to FreeCAD

    • jabjoe@feddit.uk
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      5 months ago

      It’ll catch on at some point. KiCAD did. Blender did. Many other FOSS apps have!

      • 4dpuzzle@beehaw.org
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        5 months ago

        FreeCAD has already merged the solution for the infamous ‘topological naming problem’. The 1.0 release may happen soon!

        • jabjoe@feddit.uk
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          5 months ago

          It needs to be faster and more stable. Crashes and slowness are killer issues. Slowness is single core issue. You can see one core working it’s ass off, but the other like 15, sitting doing nothing. Plus it freezes during that often because it’s not async/multi-threaded enough. Crashes, well that’s just bad, but in this case it’s normally when even 48GB RAM isn’t enough. Bloody curved geometry from external sources with massive messes. Needs more exchanging files methods that isn’t mesh based. But also mesh rationalization tools are need too.

          • JustEnoughDucks@feddit.nl
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            5 months ago

            Solid works does the same thing though. Not crashing but even opening a simple model takes ages in solid works and the vast majority of things are single threaded there.

            Whenever we screen share a part in solidworks, it is literally 5-10 minutes of the meeting taken up by waiting for it to complete visual operations, load things in, and assembly constrainy computing.

            And you pay a shit ton of money for solidworks. Freecad also has these problems, but it is surprisingly not extremely worse than some professional cad software outside of crashing. Topo naming problem, UI, and crashing was definitely the worst thing about it. Apparently 2 of those 3 are getting fixed now.