The Monetization Director at Ubisoft has said industry figures vocalizing their disagreements with Ubisoft revealed themselves as 'clearly non-decent'.
“The gaming industry is rough at the moment, we all know it. But seeing how “gamers” react on social medias, wishing ill-fate to companies and people alike is sad. (And not only towards Ubisoft. Even though it is always the vocal minority that express themselves on social media, I was hurt, hurt and ashamed to be part of this community.”
“What is even more revolting, is coming on LinkedIn and seeing the same comments from people within the industry. On top of exposing yourself as a clearly non-decent human being, you are affecting thousands of employees that are already impacted by all the hate despite doing their best to deliver incredible experiences.”
“How can you wish a company to fail simply because they do not cater to you or that the produce does not please you is beyond me.”
“We are all on the same boat, please please please, stop spreading hate, we should all uplift each other instead of bringing each other down,” said Chassard
company’s director for monetization, Stevy Chassard
We wish you ill fate because you’ve earned it. Because youve wished ill fate on us for years and years. Because we want other publishers to learn from your mistakes. Because we want the industry to be better.
No one hates the employees, we’re all patently aware that its the fault of shitty leaders like yourself, “Stevy”.
I only wish ill fate for the companies. At least ill enough to wake the fuck up and realise a company that sells games should never have a monetisation director.
“Companies”. As if it’s some nebulous organism that’s alive, as if the building it encompasses is independent of action.
Despite what some kangaroo american court, “Companies” are not living, independent people. They’re made of people. And if a company does something shitty or acts toxic, that’s because of the people who run it. The building, the logo, the “company” isn’t what deserves I’ll fate wished up - it’s the assholes like the monetization director.
Yes you can? I could probably find a job kicking homeless people, that wouldn’t mean i wasn’t an awful person for taking that job. I get doing bad things to make a bag when you’re desperate, but that dude is no doubt a rich prick that could easily retire by now.
We wish you ill fate because you’ve earned it. Because youve wished ill fate on us for years and years. Because we want other publishers to learn from your mistakes. Because we want the industry to be better.
No one hates the employees, we’re all patently aware that its the fault of shitty leaders like yourself, “Stevy”.
I only wish ill fate for the companies. At least ill enough to wake the fuck up and realise a company that sells games should never have a monetisation director.
“Companies”. As if it’s some nebulous organism that’s alive, as if the building it encompasses is independent of action.
Despite what some kangaroo american court, “Companies” are not living, independent people. They’re made of people. And if a company does something shitty or acts toxic, that’s because of the people who run it. The building, the logo, the “company” isn’t what deserves I’ll fate wished up - it’s the assholes like the monetization director.
Yes and no.
You can’t blame the director of monetization for doing his job. You can blame the owner and the board of directors for going that route.
Those decision makers are what I mean when I call out the company, not the developer that’s just doing what he’s paid for.
You can monetize in ways that can’t be summed up as “gambling”
You wouldn’t need a monetization CEO then when the mission wasn’t to implement sleazy and addicting tactics.
Yes you can? I could probably find a job kicking homeless people, that wouldn’t mean i wasn’t an awful person for taking that job. I get doing bad things to make a bag when you’re desperate, but that dude is no doubt a rich prick that could easily retire by now.