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Joined 1 year ago
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Cake day: June 14th, 2023

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  • There’s virtually no media without ads anymore. I can mostly stomach it if the content is free and the ads are not intrusive. But now it’s normal for paid content to have ads. There are ads in full price video games. Advertisements have infected everything to the point it is malignant.

    More specifically to wrestling, ads have been a major aspect as long as I can remember (thanks for trying to shove Stacker 2 down my throat as a minor), but at least paid events were limited to a logo during replays or animations at the top of the show. The state now is just excessive and it’s gunna get worse before it gets better.





  • Friendly reminder that you don’t need to buy WotC/Hasbro products to play 5e. The 5e publishing ecosystem is pretty strong and there are lots of options so that you don’t have to get rid of your old books. Level Up Advanced 5e has free PDFs online of their whole books, but the books are fantastic quality. Tales of the Valiant is coming soon, and there is a huge catalog of Kobold Press content before that. And then there are hundreds of smaller presses that also support the ruleset. I haven’t gotten any WotC products in years even before the OGL, mainly because quality seemed to be taking a turn, but there is still great content out there.


  • If you want to bend backward to accommodate this player, you can. Give them a reason to behave that way. Make the other PCs know and understand. For example, in Dark Sun, magic saps the natural world of life and cruel, terrible things happen when magic is cast. Maybe the knife-wizard knows this. Let the spells be dangerous to other people and the environment, but not the party. Have the others in character ask/beg the caster to use a spell, especially if this matters. You can help balance encounters around whether or not they will need to dip into this costly magic.

    I’ve dealt with a crossbow wizard before and, tbh, it is easier to have them just face the repercussions of their choices. Granted, that was a one-shot with close friends, but you do what you think is best.

    Quick Edit: it might be worth talking about how ttrpgs are a collaborative game and that players should be working together to their goals, while they seem to be dedicated to playing not only suboptimally (which imo isn’t a problem) but they are playing in a way that is actively disruptive. Perhaps not as bad as actively attacking teammates or the like, but this would ruin my fun. I don’t want to play games with people like that.