ilovecinnamon@lemmy.world to Lemmy Shitpost@lemmy.worldEnglish · 4 months agoI'm all of themlemmy.worldexternal-linkmessage-square41fedilinkarrow-up1619arrow-down19
arrow-up1610arrow-down1external-linkI'm all of themlemmy.worldilovecinnamon@lemmy.world to Lemmy Shitpost@lemmy.worldEnglish · 4 months agomessage-square41fedilink
minus-squarehOrni@lemmy.worldlinkfedilinkarrow-up26·4 months agoWhat about people who lean to the side on the chair, to look around a corner in an FPS?
minus-squarefahfahfahfah@lemmy.billiam.netlinkfedilinkEnglisharrow-up9·4 months agoThanks to head trackers and VR, this finally makes sense
minus-squareChapulinColorado@lemmy.worldlinkfedilinkarrow-up2·4 months agoTilting the controller made sense at the time of the Wii as well.
minus-squareemeralddawn45@discuss.tchncs.delinkfedilinkarrow-up1·4 months agoLots of controllers have gyroscopes these days. The ones I’ve personally used are switch, ds4 and steam deck, but I assume it’s a pretty regular feature on newer controllers these days too.
minus-squareByteOnBikes@slrpnk.netlinkfedilinkarrow-up3·4 months agoWhat about us? It helps us see more polygons.
What about people who lean to the side on the chair, to look around a corner in an FPS?
Thanks to head trackers and VR, this finally makes sense
Tilting the controller made sense at the time of the Wii as well.
Lots of controllers have gyroscopes these days. The ones I’ve personally used are switch, ds4 and steam deck, but I assume it’s a pretty regular feature on newer controllers these days too.
What about us?
It helps us see more polygons.